Thursday, July 12, 2012
Faction Warfare - Do Plexes Really Need Rats?
Faction warfare needs as little in the way of PvE as possible. We have missions for PvE, nothing else is required in that regard.
(tl;dr All plex timers are increased by a multiple of three, 30 minutes for minors, 45 minutes for mediums, and 60 minutes for majors. Rats are replaced with web/scramming towers; these towers do no damage. Destroying a tower knocks five minutes off a timer. Minor plexes have four towers, mediums have six towers, and majors have eight towers. Tower EHP is some factor of the largest ship type allowed into a particular plex type.)
By the same token, those players that use 10MN afterburning, weaponless frigates, their style of gameplay shouldn't be killed off entirely, though making that style of gameplay untenable is certainly a reasonable design objective.
The problem with any type of rat is that it will affect, in some way, the desirability of PvP fits for plexing, promoting adaptation to PvE in some way. This is an undesirable outcome.
Instead of rats, why not towers? These towers do two things, and two things only. They webify and they warp scramble and/or disrupt. They do no damage, whatsoever. The solo plexer can still plex, though it leaves them slow sitting ducks for enemies. PvP fits are unaffected. (If a PvP fit is built for speed, then destroying the towers returns the ship to its regular operating parameters.)
The towers would have some multiple of EHP equal to the largest ship allowed into a plex type. For minor plexes, tower EHP would be equal to three or four times the average EHP of a destroyer. Towers would regenerate armour at a rate consistent with plex type, such that T1 frigates would be unable to bring down major towers.
Destruction of a tower decreases the plex timer by five minutes. Thus, plex timers are increased threefold from their current values. Minor plexes are increased to 30 minutes, and minor plexes contain four towers. Medium plexes are increased to 45 minutes, and medium plexes contain six towers. Major plexes are increased to 60 minutes, and major plexes contain eight towers. Destroy all the towers, the plex timer is reduced to current levels.
Towers will respawn if the the timer bubble is left empty for more than two minutes (the timer increases by five minutes per tower respawn, up to the maximum timer value for a particular plex type.)
Just a thought. Seems people are stuck on the idea that plexes need rats, but that the rats should not force people to move away from PvP fitting their ships. My thought was, why do we need rats then? What type of object could negatively affect PvE fits that plex, while affecting PvP fits not at all (or very minimally for a very short while.)
Looking forward to thoughts and discussion on the idea.