My opinion being, if you can't afford all of your new space, then you probably own too much of it. And if you want to continue to own all of that new space, then you're going to have to look to pruning programs or seeking out sources of income that you wouldn't have had to consider during the boom.
EVE Online is a game of choices. It's about prioritizing. We see this at every level of the game. Ship fitting, for instance. You cannot simply fit all the things onto your ship of choice. You have to make decisions, prioritize the important over the not-so-important. This module for that module, because your ship being able to do thing A is a tad more important to you than it being able to do thing B.
The same should apply to owning sovereignty and managing the alliance that controls it. What are the priorities of the organization? Is doing thing B more important than doing thing A? If so, then thing A will have to be cutback or eliminated.
Let's take Goonswarm Federation as an example. During the last State of the Goonion on September 14 2012, The Mittani stated quite strongly that he felt alchemy should not have been introduced as a solution to high technetium prices without adding in a replacement source of income. In other words, Goonswarm should be able to continue affording all the things. It is unfair that they would now have to start prioritizing and making difficult choices. OTEC made everything very comfortable and cozy, and why should that not continue?
What sorts of things were Goonswarm affording during the technetium boom?
- sovereignty, plus expansion
- jump bridge network
- peacetime ship replacement for all members
- super-capital subsidies
- PLEX fund and payroll
- New Eden-wide bounty program on mining ships (member and non-member program)
- expanded wars in Branch, Tenal, Delve, and Tribute.
So now, choices have to be made. Perhaps they'll have to cancel their peacetime ship replacement policy, move to a wartime replacement policy only. Heavens forbid, that pilots may actually have to work like the rest of us for their non-war related hobbies (freighter ganking, general PvP, Blink, etc.). They may actually have to run missions or anomalies or incursions, or *gasp* mine asteroids.
Maybe to earn more, they look to non-sovereignty entities who hold technetium moons and tell them "We have operating costs. You barely have any. We'll take these moons off your hands, you can go mine neodymium." Fire up Goonswarm Intelligence to start sussing out all these tech moons that could be helping their cause, not fattening the wallets of folks who don't want the headache or expense of nullsec.
Alchemy has so far been good for the game. That doesn't mean there aren't fundamental problems with technetium (the industry bottleneck), and that there needs to be a grander overhaul of the system. But for now, it brings certain large nullsec alliances back to earth with the rest of us. Your game is going to be a lot more interesting now that you're once again faced with that thing we call decision-making.
As a faction warfare player, I'm more than familiar with money trains. I've 10B ISK in ships and modules sitting in Egghelende (mostly cruiser-sized hulls and below.) Another 11B ISK sitting in the wallet. Another 6B ISK in assets, waiting to be sold. And 12B ISK in loyalty points, waiting for a potential T5 cashout. All this due to some kooky financials in the faction warfare system. This mad cash disappears come winter. I'm not going to suggest that CCP replace one money train with another. I'll certainly miss that train, but I won't complain in the slightest that it's been taken away.