Saturday, September 29, 2012
eveSports Evolved: Death2AllSupers Tournament
Number of Teams: 8 - 16
Players per Teams: 50 maximum
Tournament Format: Single Elimination
Entry Fee: Free (because entering supercaps is fee enough.)
Match Length: 30 minutes
Arena Size: 500 km diameter sphere.
Team Composition: 1 titan (required), 2 supercarriers (required), and up to 47 ships of any other type, built via a point-based system. All hulls are allowable.
Module Limitations: All modules (including cloaking devices,) except for cynos are allowable.
Build Points: I'm not going to go there. CCP is best suited to determine the points of the various hulls and ship types. Titans and supercarriers are required on each team, limited to a single titan and two supercarriers.
Beacons: Teams begin at a single beacon, 100 km from the sphere edge. Teams thus begin 300km from each other.
Rules: The usual. No leaving the arena. Any ships leaving the arena will be destroyed by the tournament referees.
Prize: Something worthwhile, since losing supercaps is a likely possibility. Perhaps a special tournament Titan, usable with any racial titan skill. Or a crapload of plex from the EVE Central Bank. Or perhaps seeding planets of the teams choice with technetium. Or renaming a system.