incoherent rant yesterday. I still think the risk in highsec is decreasing, while the reward remains as high as ever. Which is an untenable design choice, in my opinion. I just don't see highsec as that dangerous to begin with. And if you try to learn even a little something about the game mechanics, then staying safe is a no brainer. It baffles me why CCP feels a need to protect players who can't give a shit about protecting themselves, because they feel the game mechanics should do that job for them.
If the aim is to keep people in highsec, and to encourage more people to flock to it, then I suppose the changes this last year are fantastic.
I think by the end of 2013, for sure, we'll have a very clear indication of the direction CCP wishes to take with this game. Especially, if they end up nerfing freighter ganking (which would be CCP stepping in to protect the stupid, once again.)
So, yeah, I was mad bro! Just in a foul foul mood when I logged into Fweddit comms to see what was going on. And to log in to hear DurrHurrDurr screaming once again. Man, that did not help my mood. So I joined fleet, with the sole intention of ganking him. Which isn't very nice, but neither does he need to scream over comms like an 8 year old either. It's grating on the nerves.
I don't hate Durr. I don't even dislike him. He just gives me a bloody headache sometimes. And we've had three straight days of him already. When's he's not acting like a hyperactive eight year-old white supremacist, he seems like an alright guy. He's not a stupid guy, he actually seems reasonably well-read (which was a bit of a revelation, because I wouldn't have been surprised if I'd been told that he couldn't read.)
The best Durr moments are when he's not in a fleet or commanding a fleet (though he is a capable FC.) It is when he's simply in comms shooting the shit with people. When he's talking game mechanics. Or ship fittings. Or telling Test and nullsec stories. I really like listening to the shit he has to say during those times.
So I was mad. And I ganked him. And then the rest of Fweddit ganked me. I think all is cool once again, though. I don't think Durr holds grudges. But if he does, I can't very well hold it against him.
But back to kill rights. It's not all doom and gloom. There's some interesting emergent gameplay that could develop from it (as long as CCP doesn't break out the nerf bat.) Alt voiding. Kill right baiting. This could very well be some good stuff.
And then there's the bounty system. (Which I'll talk about in another post.) I don't think it's much of a game changer, but it's effectively the return of ship insurance to gankers. Which is cool. The stuff I'm really looking forward to with the bounty system won't come until a future iteration.
So, whereas there is some cause for concern, with the recent highsec changes CCP have been making of late, it's not the end of EVE Online, by any stretch of the imagination.
And this, for those that disagree with me every which way to Friday: